Joaquim Jorge Faramarz Samavati EditorsĮditors Joaquim Jorge Depto. Faramarz Samavati is an associate professor at the Department of Computer Science at the University of Calgary, Canada. Joaquim Jorge is a professor at the Computer Science and Engineering Department (DEI) of the School of Engineering (IST) at the Technical University of Lisbon, Portugal.ĭr. This text is an essential resource for researchers, practitioners and graduate students involved in human-factors and user interfaces, interactive computer graphics, and intelligent user interfaces and AI.ĭr. Explores methods for modeling from just a single sketch or using only a few strokes.
Investigates a range of advanced sketch-based systems for modeling and designing 3D objects, including complex contours, clothing, and hair-styles.Introduces the Teddy system a pioneering sketching interface for designing free-form 3D models.Presents a set of techniques for sketch recognition that rely strictly on spatial information.Examines pen-based user interfaces for engineering and educational applications.Describes systems for diagrammatic sketch recognition, mathematical sketching, and sketch-based retrieval of vector drawings.Reviews pen/stylus interfaces to graphical applications that avoid reliance on user interface modes.Also covered are sketch-based systems that allow the user to manipulate and edit existing data - from text, images, 3D shapes, and video - as opposed to modeling from scratch. The book discusses the state of the art of this rapidly evolving field, with contributions from an international selection of experts. Presenting the first coherent, unified overview of SBIM, this unique text/reference bridges the two complementary research areas of user interaction (sketch-based interfaces), and graphical modeling and construction (sketch-based modeling). Recent improvements in hardware, coupled with new machine learning techniques for more accurate recognition, and more robust depth inferencing techniques for sketch-based modeling, have resulted in an explosion of both sketch-based interfaces and pen-based computing devices. SBIM blends concepts from computer graphics, human-computer interaction, artificial intelligence, and machine learning.
The field of sketch-based interfaces and modeling (SBIM) focuses on developing methods and techniques to enable users to interact with a computer through sketching - a simple, yet highly expressive medium.